An adaptation from one medium to another is always a risk. But let me just say a couple of things on behalf of our work:
- First, the blury photos are in no way a representation of the final product. What you can see in the photos are some pictures in the wall, showing the process of building characters, levels, etc. It has more to do with our processes rather than with the game.
- Secondly, be aware that only a prototype exists at the moment, not a demo. The difference being that the prototype aims to show the gameplay, the "genre" (while a demo is a slice of the final game). Not even the animation of the characters is right by now.
We've done this exhibition on a Bande Dessiné festival in order to take Zblucops to its fan base. We intend to translate what Zblucops is, as a comics, to an interactive experience; and doing so without disapointing all us that love the series. We licensed Zblucops because we love it! (and not because some big company told us to do it). Obviously, we will not please everyone; but we'll try and that's why we're here listening to you
Thanks guys
bak